Developer-facing how-to docs: build, configure, author, and extend.
| Guide | Covers |
|---|---|
| Development | Change seams, validation, hikari_std |
| Gameplay API | Actors, components, callbacks, typed fields |
| Component storage | Attachable, embedded, and swarm: strengths, limits, examples |
| Build and packaging | Kaji products and outputs |
| Project file | Identity, configs/, version axes |
| Plugins | Source-composed packages |
| Plugin API | Author-facing editor / gameplay / render contracts |
| Data, JSON, and modding | Content refs and loose data |
| Scripting with Kawa | Engine integration for scripts |
| Shader authoring | Packages, layouts, product pipeline |
| Time of day | Astronomical clock, atmosphere, sun/moon lights |
| User interface | Game UI hub |
| UI layout | Coordinates, stacks, scroll |
| UI widgets | Controls, focus, modals, identity |
| Migration | Unity / Unreal vocabulary map |
Onboarding walkthroughs: tutorials/.
Engine behaviour: systems/.